![Modeling and texturing like in Half-Life:Alyx Hammer editor, without continuously unwrapping UVs? - Modeling - Blender Artists Community Modeling and texturing like in Half-Life:Alyx Hammer editor, without continuously unwrapping UVs? - Modeling - Blender Artists Community](https://img.youtube.com/vi/rwBVIhDSONM/hqdefault.jpg)
Modeling and texturing like in Half-Life:Alyx Hammer editor, without continuously unwrapping UVs? - Modeling - Blender Artists Community
![Wiki: Tutorial: Creating blend textures for Displacements - TWHL: Half-Life and Source Mapping Tutorials and Resources Wiki: Tutorial: Creating blend textures for Displacements - TWHL: Half-Life and Source Mapping Tutorials and Resources](https://twhl.info/wiki/embed/creating_blend_textures_for_displacements_4.jpg)
Wiki: Tutorial: Creating blend textures for Displacements - TWHL: Half-Life and Source Mapping Tutorials and Resources
![Ok I have 2 problems here but I can only show an image for one. Problem 1: My rock blend texture looks like this and makes all the other textures glitchy. Any Ok I have 2 problems here but I can only show an image for one. Problem 1: My rock blend texture looks like this and makes all the other textures glitchy. Any](https://i.redd.it/nbt4hu2etjc71.png)
Ok I have 2 problems here but I can only show an image for one. Problem 1: My rock blend texture looks like this and makes all the other textures glitchy. Any
![Wiki: Tutorial: Creating blend textures for Displacements - TWHL: Half-Life and Source Mapping Tutorials and Resources Wiki: Tutorial: Creating blend textures for Displacements - TWHL: Half-Life and Source Mapping Tutorials and Resources](https://twhl.info/wiki/embed/creating_blend_textures_for_displacements_2.jpg)
Wiki: Tutorial: Creating blend textures for Displacements - TWHL: Half-Life and Source Mapping Tutorials and Resources
![Wiki: Tutorial: Creating blend textures for Displacements - TWHL: Half-Life and Source Mapping Tutorials and Resources Wiki: Tutorial: Creating blend textures for Displacements - TWHL: Half-Life and Source Mapping Tutorials and Resources](https://twhl.info/wiki/embed/creating_blend_textures_for_displacements_7.jpg)